![]() Should I immediatly go for fuel, and ensure that I have it?ĩ. ![]() How should I use the Grenadiers early game? For instance, should I play more passively and keep them at a distance? Or should I risk trying to push the enemy back?Ĩ. Should I focus on making more Grenadiers? PanzerGrenadiers? I would like to know which is better to try and have more of.ħ. I know the Wehrmacht are not ENTIRELY reliant on their Doctines like the USF or Soviets are, but I know they can be powerful.Ħ. Out of the beginner Commanders, who are some of the more powerful? Also, rate this idea for a Commander loadout: Encirclement Doctine (For vs SimCity), Lighting War Doctrine, and Mechanized Defense Doctrine. Should I play them defensively? As in take two points and bunker down? Should I be going for as much map control as possible? How should they be played?ĥ. When should I be upgrading my buildings/getting tier upgrades?Ĥ. Do you have any ways to include the Sniper in the build order? I know that having the Sniper can REALLY drain Manpower.ģ. I have learned that they are not great to follow perfectly, but they can help you have an idea. ![]() I have a few questions, as I want to branch out from just the USF, since they are really a single unit army (The Riflemen).
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