![]() The lighting, shadows and in-depth environments are stunning in their own right. But stuck in there are outstanding depictions of zombie warfare, like clobbering an undead once and watching its eye pop out and dangle, proper physics and all. The setting is gorgeous at times and feels realistic enough, besides some obvious reused asset moments for building interiors. Like its predecessor, the game catches a fairly unique grisly-but-beautiful vibe. Going firmly against the buzzwords of modern gaming, it's not exactly an "open world" experience, with the map chopped up into 10 districts separated by load screens. The Infected being weaker than even common zombies is just Gameplay Story Segregation.Dead Island 2 takes place in an stunning rendition of the greater Los Angeles area, dubbed Hell-A. All the Dead Island Universe's zombies are described as undead, and them taking damage from being underwater is them being harmed by the pressure, NOT by lack of breathing.
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